Tom Smith | Doctoral Trainee

Tom Smith

Tom received his BSc in Computer Science (Games and Virtual Environments) at Newcastle University. Currently he is a PhD student at Open Lab, working on video game controller design. The aim of the project is to create new forms of input controllers for video games and explore how video game controllers can be integrated into the game design process.

This person has not yet published at this institution.

Associated Projects

  • Department of Hidden Stories
    Department of Hidden Stories is a card-based and mobile phone app-based alternative reality game designed to transform the Library into a gaming space where children can use books as a resource for creating their own stories, narratives and sharing...
    August 30, 2011
  • Plenopticon Plenopticon is a system for video playback with dynamically adaptive depth of field, a technique allowing viewer control of the on-screen area of focus via a secondary input device such as a touchscreen or ...
    August 30, 2011
  • Integrated Video Game Controllers
    I am working on interface designs for video games across many different genres and game play styles. Video games are inherently interactive, yet modern input controllers are physically static and generalised to allow for a wide range of game genres to ...
    August 30, 2011
  • .NET Gadgeteer
    In collaboration with Microsoft Research, we are developing and using .NET Gadgeteer in our own research, as well as running workshops, and developing new modules.
    August 30, 2011
  • IRIS: Integrated Research in Interactive Storytelling
    Interactive storytelling endeavours to implement systems that will create narratives in which the user can become fully involved. For example, a user could interfere with the action of a well-known play, resulting in a different ending from the one the...
    August 30, 2011
Copyright 2015 Open Lab