Tom Schofield

tom.schofield@ncl.ac.uk | Research Associate

Tom Schofield

I am an artist, designer and researcher with seven years professional experience working as part of interdisciplinary, creative teams. My practice-based research spreads across creative digital media, archives and collections interface design / visualisation and physical computing and I design, code, build and write about this work in equal measure. My artwork has been exhibited internationally and I publish in media art, design and HCI contexts (see publications below). I also teach in and out of academia focussing particularly on the role of new technologies in culture as it impacts in architecture, art, literature and design.
My PhD thesis (2015) explored the role of technological materiality in developing works of art and design as part of ecologies of experience. I maintain a portfolio website for my practice here.


http://tomschofieldart.com

2016

2015

The Marginalia Machine
Schofield T, A showcase event of innovative creative design research
Prototyping Heritage: Collections, Materials and Emerging Approaches to Engagement.
Arrigoni G, Schofield T, Shaw T, Bowers J, Proceedings of the 2nd Connected Communities Heritage Network Symposium1-13
Neurotic Armageddon Indicator
Schofield T, 1
Research Through Design and Digital Humanities in Practice: What, How and Who in an Archive Research Project.
Schofield T, Kirk D, Whitelaw M, Digital Humanities
The Palimpsest Machine
Schofield T, Bowers J, 1
Understanding Artistic Prototypes between Activism and Research
Arrigoni G, Schofield T, XCOAX2015
Poetics of the Archive: Creative Community Engagement with the Bloodaxe Archive
Brown I, Turnbull A, Anderson L, Warner A, Schofield T, Sweeney K, Bryce C, 1
Archival Liveness: Designing with Collections Before and During Cataloguing and Digitization
Schofield T, Kirk D, Amaral T, D&#246, rk M, Whitelaw M, Schofield G, Ploetz T, Digital Humanities Quarterly

2013

Data Materialism in Art Making
Schofield T, Leonardo Electronic Almanac
Repeating the past: lessons for visualisation from the history of computer art
Schofield T, International Symposium for Electronic Arts
Trigger Shift: Participatory Design of an Augmented Theatrical Performance with Young People
Schofield T, Vines J, Higham T, Carter E, Atken M, Golding A, 9th ACM Conference on Creativity & Cognition203-212
Indexicality and visualization: exploring analogies with art, cinema and photography
Schofield T, D&#246, rk M, Dade-Robertson M, 9th ACM Conference on Creativity and Cognition175-184
<em>Null By Morse</em>: Historical Optical Communication to Smartphones
Schofield T, Leonardo344-352

Associated Projects

  • The Poetics of the Archive: Creative and Community Engagement with the Bloodaxe Archive
    This AHRC funded, 18 month project explores the 60 000 item archive of Bloodaxe Books, one of the most eminent and innovative contemporary poetry publishers in the world. This collaborative project involving the Digital Interaction group, the departmen...
    August 30, 2011
  • PATINA: Personal Architectonics of Interfaces to Artefacts
    Through the course of their research, scholars are faced with competing relational networks and “ontologies of space”—this being the structural limitations of, and other factors that affect the way users experience, their virtual, physical and im...
    August 30, 2011
 
Copyright 2015 Open Lab