Tom Bartindale

tom@bartindale.com | Research Associate

Tom Bartindale

I’m a Research Associate in Human Computer Interaction at Newcastle University. My work centres around participatory media, specifically investigating and supporting new forms of production. I work with multi-touch, tangible and mobile interaction, benefiting from my past experience in event management and my skills in hardware design and implementation. My work centres around designing interfaces for high-stress scenarios, whether that is because the situation is noisy, dark, constantly changing or because it has team collaboration aspects that differ from traditional interfaces. I primarily approach a project by initiating a small study of the existing problems, then designing and implementing an interface, deploying it in the scenario and altering in-situ. As part of this work I have developed various technologies and interaction techniques to support and enable new interactions.


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Associated Projects

  • Four Corners
    Four Corners allows a photographer to add context to their photographs and is a collaboration between Open Lab, the World Press Photo Foundation, based in Amsterdam, and the International Centre for Photography, New York. Four Corners shows the read...
    August 30, 2011
  • Bootlegger
    Bootlegger is a revolutionary new tool for shooting live event videos using mobile phones. Musicians and fans can connect using Bootlegger to produce high-quality multi-camera concert fi­lms. Bootlegger acts as director and producer, coordinating came...
    August 30, 2011
  • Cinehack
    Cinehack is about hacking film. It’s about the stuff you won’t learn at film school… Cinehack's aim is to support lo/no-budget filmmakers and provide a place to gain and share insights which might be interesting to newbie movie-makers and cine...
    August 30, 2011
  • Past Paths - Reconceptualising the online museum experience
    In collaboration with Tyne & Wear Archives and Museums, Nesta and Microsoft Research a discovery search interface was developed that aims to improve public access and engagement with digital heritage collections. The exploratory web platform and no...
    August 30, 2011
  • NewsDrop: #newsHack
    #NewsHack is a BBC Connected Studios hack day where digital tinkerers and open data advocates are invited to create hacks within 24 hours. Open Lab's team consisted of Andrew Garbett, Tom Bartindale, Sebastian Mellor, Jan Kučera who hacked away u...
    August 30, 2011
  • React!
    React! is a web app designed and developed to support teenagers who are at risk of anaphylaxis (severe food allergies) and their friends in learning about the signs of different types of reactions and what to do in such circumstances. The app itsel...
    August 30, 2011
  • RedTag
      RedTag is a custom electronic system for detecting the presence of people or objects within range of a special detector. Each tag emits a unique code for up to one month which can be received by small receivers. These receivers emit the code ...
    August 30, 2011
  • Production Crate
    Production Crate is a media production system for conference management. It is an aggregate of information from many different sources, including social networks such as Twitter and Flickr, direct video submissions and so on, all of which is displayed ...
    August 30, 2011
  • StoryCrate
    StoryCrate was designed in collaboration with BBC Research & Development and is a production tool for use during television filming. Its primary aim is to provide an overall status indicator for the production, which anyone on the team can access a...
    August 30, 2011
  • .NET Gadgeteer
    In collaboration with Microsoft Research, we are developing and using .NET Gadgeteer in our own research, as well as running workshops, and developing new modules.
    August 30, 2011
  • NUILight
    When designing the lighting for an event or performance, directors have a vision of what they want the stage to look like, while lighting technicians have the knowledge required to put the director’s ideas into practice. However, it can be difficult ...
    August 30, 2011
  • Tune Table
    Tune Table was a multi-touch interactive installation designed in conjunction with BBC Research and installed in the Sage Gateshead during BBC Radio 3’s Free Thinking Festival of Ideas in 2010. It was a way of introducing tangible and collaborative c...
    August 30, 2011
  • FlirtBar
    FlirtBar is a set of beer mats and an interactive bar. The mats have white spots (fiducial markers) printed on their underside so that cameras under the surface of the bar are able to detect and track them. Once detected, the mats are randomly assigned...
    August 30, 2011
  • eScience on the Surface
    E-science experiments often require large amounts of computing power and storage resources to facilitate them, and much research has gone into providing software and hardware for these high-end needs. However, once these systems have produced data sets...
    August 30, 2011
  • SurfaceMouse
    While multi-touch technology would at first appear to dispense with any need for it, a computer mouse has benefits that a touch-screen cannot offer. It allows for functions such as scrolling with less movement of the hands, and enables users to click o...
    August 30, 2011
  • My Great North Run
    ‘My Great North Run’ is a multimodal museum installation and connected website that archives stories, photographs and drawings from the last thirty years of the Great North Run.
    August 30, 2011
  • Stories Table
    Stories Table was a creative writing-based interactive art installation that we built for the Sage Gateshead. We used a short-throw projector and a repurposed table from the Art Therapy project.  The installation contained a number of pieces of creati...
    August 30, 2011
  • Interaction Design for Live Events
    Live events offer a unique domain for interaction design and research. Many of these environments involve large complex tasks, performed by teams containing a range of skills and experience. In practice, events are time critical, cognitively intensive and have a far reaching effect on many different people in their audiences.
    August 30, 2011
  • Art Therapy Easels
    The Art Therapy Easels followed on from the Art Therapy tables. Their development was a collaboration with Jesse Hoey at the University of Waterloo. The easels we developed were fully adjustable, with a high resolution, highly sensitive multi-t...
    August 30, 2011
  • Lindow Man
    Tabletop interaction technology is still in its infancy and the absence of widely accessible multi-touch hardware and software products has meant that the majority of existing systems are at best research prototypes. The goal of the proposed partnership
    August 30, 2011
  • Art Therapy Tables
    During art therapy sessions, the therapist increases the level of art with which the client can engage if the client becomes distracted, thus bringing their focus back to the therapy. Dundee University developed a system that could monitor whether the ...
    August 30, 2011
  • FiberBoard
    Multi-touch displays offer a number of advantages over single-touch displays, such as enabling more than one person to use a device and allowing for multi-finger gestures. One kind of multi-touch technology uses infrared light (IR), which lies outside ...
    August 30, 2011
  • Media Crate
    Live media production incorporates a series of different hardware tools, media types and outputs. Coordinating all of these things is a high intensity task that presents a number of issues, including time-consuming setup, a wide array of control system...
    August 30, 2011
 
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