- React! is a web app designed and developed to support teenagers who are at risk of anaphylaxis (severe food allergies) and their friends in learning about the signs of different types of reactions and what to do in such circumstances. The app itself is designed around a number of interactive films where decisions made by ...Digital technologies are often not affordable by the poor or usable by older people and people with disabilities. This can lead to these groups being excluded from the digital and social world, as they cannot benefit from the connections to other people and businesses enabled by technology. The Bespoke project aimed to tackle this problem at ...Through the course of their research, scholars are faced with competing relational networks and “ontologies of space”—this being the structural limitations of, and other factors that affect the way users experience, their virtual, physical and imagined research spaces. The aim of this project is to explore the nature of future research spaces, which we believe should ...Recent years have seen a dramatic increase in the popularity of web logs (or blogs). These can provide an extensive, varied and regularly updated source of information on any number of topics, and offer subjective opinions that may differ greatly from those offered by large or official news outlets. Though there are great opportunities to ...Embodied conversation agents (ECAs) are virtual humans that are able to converse with people by producing and responding to verbal and non-verbal communication, including varied facial expressions, hand gestures and other body language. Since face-to-face communication is a highly efficient means of interaction, ECAs are a promising technology with which users can enter into dialogues ...TangiSoft was a hybrid of a physical and soft keyboard, intended to combine the advantages of both. It was designed for use with a digital tabletop, specifically for applications that require high mobility and frequent switching between text entry and other tasks. The device was a piece of paper with a printed keyboard. It was developed ...Tales of I is a installation developed in collaboration with an adult mental health and learning disability development unit. Many residents of the unit have chronic dementia, and the room is intended to help trigger pleasant memories. Tales of I consists of two bespoke pieces of furniture, a wall cabinet and a television cabinet. The ...
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Wednesday 25th of June
9am - 12amThis cueing device has been developed as a way to behaviourally manage drooling, which is commonly symptomatic of Parkinson’s Disease. The device was developed through a participatory design process, taking into account the needs of people with Parkinson’s Disease to ensure that the result was something they would want to wear. Existing cueing devices give auditory ...Date: January 2012 – July 2013 Funding: EPSRC: Engineering and Physical Sciences Research Council. £74,349 (Newcastle) Researchers: Patrick Olivier, Peter Wright, Feng Li (Business School). Collaborators: Mark Blythe (Northumbria University) The easy copying and sharing of digital files presents profound challenges for creative industries. In the context of digital art, such as that of British artist David Hockney, traditional notions of a signed original or even a ...The Art Therapy Easels followed on from the Art Therapy tables. Their development was a collaboration with Jesse Hoey at the University of Waterloo. The easels we developed were fully adjustable, with a high resolution, highly sensitive multi-touch screen based on Frustrated Total Internal Reflection (FTIR). Users could interact with this screen through both direct touch and the use of another ...Digital portraits is a workshop process developed to explore the presentation of self using digital media. Participants are given portrait packs with inspiration tokens to generate ideas on the things that are valuable in their lives, including objects, places, people and sensory experiences. Participants then take part in workshops to create short video portraits using ...An ageing population and a rise in dementia among the older community mean that it is becoming increasingly important for people who are designing digital technologies to engage older people in the process. However, it is rare in the field of HCI for research to even refer to older adults. For example, at a recent ...
- We used ferromagnetic sensing to create Ferrosynth, a reconfigurable interface device designed to offer new possibilities to musicians for creating synthesised output. The system worked by placing ferrous objects on the surface of a sensing device. As the user manipulated the objects, a series of magnetic coils inside the device generated output based on changes ...Malnutrition is a widespread problem in hospitals, especially amongst people aged 65 and above. One contributing factor is a lack of accuracy when monitoring how much patients are eating and the nutritional value of the food they consume. Methods that involve estimations by a dietician do not provide enough information, and mean that small deficits ...Touchbugs is an open source hardware and software framework for a novel actuated tangible technology. Touchbugs are small tangibles that use directed bristles and vibration motors for actuation (giving them the ability to move independently). Their infrared LEDs allow multiple Touchbugs to both be spatially tracked (position and orientation) on optical multi-touch tables and to ...Justification Subclinical & clinical disease are the main factors responsible for pig system inefficiency, resulting in reductions in productivity and pig welfare. Currently, disease detection is done through human observation or diagnostic surveillance, but continuous monitoring involves significant costs and effort. Subclinical diseases manifest themselves as subtle changes in affected pigs, typically before clinical signs are observable. ...Although there are more people aged eighty and over in the UK than ever before, current banking systems fail to cater to them. It is now almost impossible to opt out of having a bank account, using a chip and pin, and transferring money digitally—things of which many people aged eighty and above have no ...Across the UK political spectrum there is a consensus that communities need to play a greater role in local government, both in the decisions made that affect people’s everyday lives, and in the design and delivery of services provided by local government to communities. With the enormous public uptake of digital technologies including broadband internet, ...This Creative Exchange project explored how situating digital fabrication within a souvenir-making activity can enrich audience experiences of cultural events and engage visitors in discussion and reflection upon their experiences. Giving the visitor the possibility to reflect on their experience also enabled the arts organisation to gather valuable insight into their audiences’ experience allowing them to ...Try clicking here for more contentTry clicking here for more content
WelcomeWe are an interaction design and ubiquitous computing research group based in Culture Lab, Newcastle University. Established in 2008, the group is led by Patrick Olivier and has a core team of around sixty researchers. Our work focuses on the experience-centred design of digital technology and applied challenges in ubiquitous computing. Many members of the group originate from a disciplines outside computer science, including psychology, electronic engineering, sociology, clinical sciences, education, design and fine art.
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