- Cinehack: Cape Town is a Participatory Action Research (PAR) project, which involved the production of music videos with musicians from the Cape Town Hip hop community. PAR involves working closely with communities to “address questions and issues that are significant for those who participate as co-researchers” (Reason and Bradbury, 2008). In this study, we worked ...Foreign languages are generally taught within a classroom setting using textbook exercises. Despite its wide usage, there are a number of problems with this approach. Students are only able to “rehearse” the language, rather than use it practically. The classroom setting also makes it difficult for students to immerse themselves in the foreign culture. Studies ...We have been working with local women and community breastfeeding groups to create a breastfeeding mapping mobile application called FeedFinder. In our initial design work we found that women had felt trapped in their house in the early days of having a baby partly because they were unsure where had good facilities for breastfeeding when ...The increasing burden of frailty and chronic poor health currently accompanying longevity is a public health problem and there is a challenge to health researchers to find ways to help people improve their health and maintain their well-being throughout the course of their lives. There are many factors that affect a person’s health as they ...While multi-touch technology would at first appear to dispense with any need for it, a computer mouse has benefits that a touch-screen cannot offer. It allows for functions such as scrolling with less movement of the hands, and enables users to click on targets with a higher degree of accuracy. We therefore developed SurfaceMouse, a ...Performing arts use motion-capture tools for activities ranging from live productions to creative screen-bound works, choreographic notation and archiving. These activities have shaped original interdisciplinary platforms, combining artistic performance skills with research from sectors such as biomechanics, sensor development, information processing and display. While captured human movement data could be theoretically interesting to a variety ...Lighting and visuals in the form of projected video can greatly augment live music performances, and are becoming increasingly expected during performances in order to maintain the interest of the audience and to support an act’s identity. While advanced knowledge of programming is no longer required for musicians to be able to produce videos that ...
- Although there are more people aged eighty and over in the UK than ever before, current banking systems fail to cater to them. It is now almost impossible to opt out of having a bank account, using a chip and pin, and transferring money digitally—things of which many people aged eighty and above have no ...TangiSoft was a hybrid of a physical and soft keyboard, intended to combine the advantages of both. It was designed for use with a digital tabletop, specifically for applications that require high mobility and frequent switching between text entry and other tasks. The device was a piece of paper with a printed keyboard. It was developed ...Machine Vision of Animals and their Behaviour (MVAB) 2015
Thursday 10th of September
1pm - 6pmI am working on interface designs for video games across many different genres and game play styles. Video games are inherently interactive, yet modern input controllers are physically static and generalised to allow for a wide range of game genres to be played with them. This makes them jacks of all trades and masters of ...Through the course of their research, scholars are faced with competing relational networks and “ontologies of space”—this being the structural limitations of, and other factors that affect the way users experience, their virtual, physical and imagined research spaces. The aim of this project is to explore the nature of future research spaces, which we believe should ...Digital technologies, particularly ubiquitous, social and cloud computing, provide new opportunities and challenges for human memory which have led researchers in HCI to consider ‘The Future of Looking Back’. Technologies from the papyrus scroll to the digital photograph have mediated what is remembered and how it is shared and reflected upon. Social media, smart phones ...
- Video is the most popular media format, and the potential value hidden in the tens of millions of hours of footage in the world’s media archives is enormous. However, such a great volume of footage also means that it is very difficult to search within it for anything specific. In order to facilitate access, archive ...The Creative Exchange (CX) is a Knowledge Exchange Hub for the Creative Economy. We aim to develop strategic partnerships with creative businesses and cultural organisations, strengthening and diversifying their collaborative research activities and increasing the number of Arts and Humanities researchers actively engaged in research-based knowledge exchange. CX has a network of 41 partners throughout ...Currently, health and social care institutions struggle to meet the demands of the ageing population due to insufficient capacity and resources. The potential of new technology to assist older people and promote independent healthy living is huge. However, it is hindered by issues relating to, for example, cost, lack of technological skills among the older ...The mysteries learning techniques was created to develop and assess students’ higher-level thinking, with their cognitive processes being shown through their manipulation of data slips. Groups of students are given a mystery with an open question and a number of slips with clues and evidence that may point to the question’s answer. The mystery is ...When designing the lighting for an event or performance, directors have a vision of what they want the stage to look like, while lighting technicians have the knowledge required to put the director’s ideas into practice. However, it can be difficult for the two groups to communicate their knowledge to each other. NUILight (New User ...An ageing population and a rise in dementia among the older community mean that it is becoming increasingly important for people who are designing digital technologies to engage older people in the process. However, it is rare in the field of HCI for research to even refer to older adults. For example, at a recent ...React! is a web app designed and developed to support teenagers who are at risk of anaphylaxis (severe food allergies) and their friends in learning about the signs of different types of reactions and what to do in such circumstances. The app itself is designed around a number of interactive films where decisions made by ...Try clicking here for more contentTry clicking here for more content
WelcomeWe are an interaction design and ubiquitous computing research group called Open Lab, based at Newcastle University. Established in 2008, the group is led by Patrick Olivier and has a core team of around eighty researchers. Our work focuses on the experience-centred design of digital technology and applied challenges in ubiquitous computing. Many members of the group originate from a disciplines outside computer science, including psychology, electronic engineering, sociology, clinical sciences, education, design and fine art.
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