Trajectories as Journeys through User Experiences
This week I chose to discuss “From Interaction to Trajectories: Designing Coherent Journeys Through User Experiences” by Steve Benford, Gabriella Giannachi, Boriana …
This week I chose to discuss “From Interaction to Trajectories: Designing Coherent Journeys Through User Experiences” by Steve Benford, Gabriella Giannachi, Boriana …
In order to better understand experience prototyping I chose the paper titled “Design of an audio-based mobile journey planner application”. The paper …
This week I chose to read ‘Do you Care if a Computer Says Sorry? User Experience Design through Affective Messages’ by Park …
In their paper “Experience Prototyping” (2000), Buchenau and Suri explore the idea of creating representations of user experiences, through which early designs …
In order to obtain a better understanding about the experience design, we (Zeinab, Tag and me) found three papers for ourselves, which …
This week I reviewed the paper entitled ” Understanding Experience in Interactive Systems” by Jodi Forlizzi and Katja Battarbee. The paper discusses …
This week is all about experience design and particularly about interactive systems that inspire inquisitive use. The term comes from John Dewey …
In this paper, Durall et al. focus on the strong links between experience and reflection [1, 2] and provide a method, through …
In ‘Experiences Before Things: A Primer for the (yet) Unconvinced’ author Marc Hassenzahl argues that HCI designers should shift their focus from …
This week I reviewed a paper by Thomas Olsson, titled “Layers of users expectations of future technologies: an early framework”. This …
This week’s theme is “Experience Prototyping” [1], a design method that enables designers, clients or users to acquire a deeper understanding of …
Experience-centred design in HCI is a design philosophy that focuses on the experiential relationships that people have with technology. It is a …
This week I read Wright et al’s paper Aesthetics and Experience-Centred Design [1]. The authors build on Graves Peterson’s pragmatist framework for …
A hot topic in the technology world at present is the ‘Quantified Self’. This is a movement where ordinary people seek to …
In their paper ‘Fit4Life: The Design of a Persuasive Technology Promoting Healthy Behaviour and Ideal Weight’ Purpura et al put forward a …
… critical design whose goal is not to provide clear answers, but to provoke reflection … This week’s paper proposes a fictional, …