- Video is the most popular media format, and the potential value hidden in the tens of millions of hours of footage in the world’s media archives is enormous. However, such a great volume of footage also means that it is very difficult to search within it for anything specific. In order to facilitate access, archive ...User Experience (UX) is a complex but promising concept in the field of Human-Computer Interaction (HCI). More research is now being focused on Quality of Experience (QoE), and there are calls for the development of more natural, easy-to-use interfaces and new ways for people to interact with technology. The aim of this project is to identify ...While meant to increase security, complex PIN and password systems routinely force people to compromise sensitive information. While conducting research for the New Approaches to Banking for the Older Old project, many interviewees said that, though they were aware of the security risk, they kept written records of PINs and passwords due to difficulty remembering them. The ...The Break-Time Barometer is a social awareness system, which was developed as part of an exploratory study of the use of situated sensing and displays to promote cohesion in a newly-dispersed workplace. The Break-Time Barometer specifically aims to use an ambient persuasion approach in order to encourage people to join existing breaks, which take place ...React! is a web app designed and developed to support teenagers who are at risk of anaphylaxis (severe food allergies) and their friends in learning about the signs of different types of reactions and what to do in such circumstances. The app itself is designed around a number of interactive films where decisions made by ...Embodied conversation agents (ECAs) are virtual humans that are able to converse with people by producing and responding to verbal and non-verbal communication, including varied facial expressions, hand gestures and other body language. Since face-to-face communication is a highly efficient means of interaction, ECAs are a promising technology with which users can enter into dialogues ...In collaboration with Tyne & Wear Archives and Museums, Nesta and Microsoft Research a discovery search interface was developed that aims to improve public access and engagement with digital heritage collections. The exploratory web platform and novel search interface is implemented for Tyne & Wear Archives and Museums’ online collections and aims to encourage people ...
- Machine Vision of Animals and their Behaviour (MVAB) 2015
Thursday 10th of September
1pm - 6pmWaves is a multi-touch interface for VJing (the live performance of visual media). The system allows performers to interact with a range of visual media by manipulating spline curves on an interactive surface. Interaction is highly visible to the audience and as such the contribution of the performer may be understood. Furthermore, the spline curves ...Alphanumeric passwords are a prevalent form of user authentication, and many people must remember several passwords in their day-to-day lives. Often, these passwords must fulfil specific requirements: for example, they must be a certain length or contain both numbers and letters. Though these requirements are intended to increase password security, they can inhibit memorability and ...The Lovers’ Box is a digital artefact designed to engage couples in reflections on their relationship. Users open their personalised wooden box with a key that they then place on an RFID reader inside to play a recorded message. This can be anything the couples want: a video, a slideshow, an audio message and so ...Drawing upon previous fieldwork in Cape Town, we produced a lo-fi, easily-reproducable, field-guide/manual in the form of a ‘zine entitled ‘how to make a music video’. The ‘zine is available both as a hard-copy, distributed via Hype Magazine (a Cape Town-based underground hip-hop magazine) and is also available as a free pdf online. The guide features illustrations by Guy ...
- Often, high accuracy activity recognition can be performed using relatively simple methods, such as through the use of sensors like accelerometers and gyroscopes. This means that activity segmentation, meaning the extraction of continuous sequences of a specific activity, is readily available for many applications. However, so far there has been relatively little work into the ...The Creative Exchange (CX) is a Knowledge Exchange Hub for the Creative Economy. We aim to develop strategic partnerships with creative businesses and cultural organisations, strengthening and diversifying their collaborative research activities and increasing the number of Arts and Humanities researchers actively engaged in research-based knowledge exchange. CX has a network of 41 partners throughout ...FlirtBar is a set of beer mats and an interactive bar. The mats have white spots (fiducial markers) printed on their underside so that cameras under the surface of the bar are able to detect and track them. Once detected, the mats are randomly assigned a “personality” and can then interact with each other: pre-programmed ...Digital voting is used in a variety of contexts from politics to mundane everyday decisions. One of the motivations underlying many group decision-making systems is the promotion of participation, yet there is little research that explores how features of digital voting systems can be designed to facilitate this, other than providing multiple voting channels. The shift ...Justification Subclinical & clinical disease are the main factors responsible for pig system inefficiency, resulting in reductions in productivity and pig welfare. Currently, disease detection is done through human observation or diagnostic surveillance, but continuous monitoring involves significant costs and effort. Subclinical diseases manifest themselves as subtle changes in affected pigs, typically before clinical signs are observable. ...This PhD focuses on collaborative writing using technology afforded by digital tabletops, from use as a learning platform for writing skills for “novice” students, to being a collaborative tool for “expert” adult writers. We have researched related work on digital tabletops and collaborative writing tools, as well as socio-psychological and pedagogical aspects of writing and ...Newcastle University are developing a mobile app which hopes to help people who stammer (stutter) self-monitor and reflect on their speech, by allowing them to practice speaking in different scenarios, which have been defined as potentially difficult by people who stammer, and receive feedback on their speech from a support network. Please help us to explore ...Try clicking here for more contentTry clicking here for more content
WelcomeWe are an interaction design and ubiquitous computing research group called Open Lab, based at Newcastle University. Established in 2008, the group is led by Patrick Olivier and has a core team of around eighty researchers. Our work focuses on the experience-centred design of digital technology and applied challenges in ubiquitous computing. Many members of the group originate from a disciplines outside computer science, including psychology, electronic engineering, sociology, clinical sciences, education, design and fine art.
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