- This cueing device has been developed as a way to behaviourally manage drooling, which is commonly symptomatic of Parkinson’s Disease. The device was developed through a participatory design process, taking into account the needs of people with Parkinson’s Disease to ensure that the result was something they would want to wear. Existing cueing devices give auditory ...The Spheres of Wellbeing are a set artefacts specifically designed for a group of six women who live in the medium secure services of a forensic hospital in the UK. These women present a very vulnerable group due to the severity of their mental health problems, extremely challenging behaviors and their motivational difficulties to engage in ...Multi-touch displays offer a number of advantages over single-touch displays, such as enabling more than one person to use a device and allowing for multi-finger gestures. One kind of multi-touch technology uses infrared light (IR), which lies outside the visible spectrum and is unaffected by the light required for a display. A former major disadvantage ...Through the course of their research, scholars are faced with competing relational networks and “ontologies of space”—this being the structural limitations of, and other factors that affect the way users experience, their virtual, physical and imagined research spaces. The aim of this project is to explore the nature of future research spaces, which we believe should ...‘Metadating’ was a future-focused speed dating event where single participants were invited to ‘explore the romance of personal data’. Participants engaged in reflection and self-tracking prior to the workshop, and created ‘data profiles’ which they used to ‘date’ other participants. We used this fun and provocative context to investigate the potential social role of personal data ...AK-Lite is a portable version of the Ambient Kitchen and is intended for real-world home-based deployments of our experiments in pervasive sensing and display for situated cooking support. AK-Lite consists of a set of utensils fitted with accelerometers, with extra accelerometers that can be attached to handles on ovens and taps and to food containers, ...
- For the KITE (Keeping in Touch Every Day) project, we developed two prototype devices in collaboration with two people with dementia and their carers. The devices were intended to assist the particular individuals involved in the project in the maintenance of solitary activities outside the house and help alleviate fears they or their carers may ...Machine Vision of Animals and their Behaviour (MVAB) 2015
Thursday 10th of September
1pm - 6pmThis project investigated the appropriation of a Facebook page by a group of residents as site for discussion and where a campaign to save a derelict outdoor swimming pool developed. Through in-depth analysis of Facebook data, the project explores the relationship between cultural memories, cultural expression and everyday politics and how interactions through the Facebook ...Production Crate is a media production system for conference management. It is an aggregate of information from many different sources, including social networks such as Twitter and Flickr, direct video submissions and so on, all of which is displayed on smart tables. This information can be distributed to many different outputs throughout the conference. Production ...Taking a diary has long been an envisaged use of a smartphone. However, there are an emerging class of smartphone apps such as DayOne, Momento and HeyDay which go further than a simple note-taking app, and combine data from camera rolls, social media and other personal data such as location, activity, calendar appointments, food intake, sleep ...
- The Nightingallery was an interactive musical installation featuring an animatronic bird. Members of the public were encouraged to approach and talk to the bird. The human voice was processed and then used to drive a synthesiser that meant the bird could talk back, both by mimicking the participant in bird song and by adding its ...Justification Subclinical & clinical disease are the main factors responsible for pig system inefficiency, resulting in reductions in productivity and pig welfare. Currently, disease detection is done through human observation or diagnostic surveillance, but continuous monitoring involves significant costs and effort. Subclinical diseases manifest themselves as subtle changes in affected pigs, typically before clinical signs are observable. ...React! is a web app designed and developed to support teenagers who are at risk of anaphylaxis (severe food allergies) and their friends in learning about the signs of different types of reactions and what to do in such circumstances. The app itself is designed around a number of interactive films where decisions made by ...Parkinson’s disease (PD) is a progressive neurological condition affecting up to 10 million people worldwide. It manifests itself in motor symptoms including rigidity, tremor and bradykinesia, or slowness of movement. These affect an individuals balance, gait, arm and facial movements. In this project we are collaborating with people with Parkinson’s to explore how Google’s Glass ...Waves is a multi-touch interface for VJing (the live performance of visual media). The system allows performers to interact with a range of visual media by manipulating spline curves on an interactive surface. Interaction is highly visible to the audience and as such the contribution of the performer may be understood. Furthermore, the spline curves ...humanaquarium is a movable performance space designed to explore the ephemeral yet tangible relationship between artist and audience in the performing arts traditions. Two musicians collaborate with participants, sharing the intimacy of co-cre…FlirtBar is a set of beer mats and an interactive bar. The mats have white spots (fiducial markers) printed on their underside so that cameras under the surface of the bar are able to detect and track them. Once detected, the mats are randomly assigned a “personality” and can then interact with each other: pre-programmed ...Try clicking here for more contentTry clicking here for more content
WelcomeWe are an interaction design and ubiquitous computing research group called Open Lab, based at Newcastle University. Established in 2008, the group is led by Patrick Olivier and has a core team of around eighty researchers. Our work focuses on the experience-centred design of digital technology and applied challenges in ubiquitous computing. Many members of the group originate from a disciplines outside computer science, including psychology, electronic engineering, sociology, clinical sciences, education, design and fine art.
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