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Jan Smeddinck

Jan Smeddinck

Visiting Researcher

jan.smeddinck@newcastle.ac.uk

Twitter
Bio Projects Publications

I am a Visiting Researcher in Digital Health at Open Lab and the School of Computing at Newcastle University in the UK. Prior to this appointment I spent one year as a postdoc visiting research scholar at the International Computer Science Institute (ICSI) in Berkeley and I retain an association with the TZI Digital Media Lab at the University of Bremen in Germany. Building on my background in interaction design, serious games, web technologies, human computing, machine learning, and visual effects, I tend to describe myself as a digital media generalist focusing on human-computer interaction (HCI) research.

My PhD thesis, titled Human-Computer Interaction with Adaptable & Adaptive Motion-based Games for Health, focused on the personalization of exergames designed for use in physiotherapy, rehabilitation, and prevention. It features projects for different target groups, including older adults and people living with Parkinson’s disease.

Cherishing curiosity, cooperation, and exchange I have multiple years of experience of working and studying abroad visiting the USA, Thailand, France, Canada, and England and I have been awarded with long-term fellowships by the ASEM-DUO program, the Klaus Tschira Foundation (KTS), and the German Academic Exchange Service (DAAD). I am also working pro bono as a leading board member at Mooqita.org, a California 501{c}{3} non-profit organization located in Berkeley with the mission of bringing education and work closer together. I am happy to contribute to numerous academic venues as a volunteer organizer and reviewer, including CHI and the IK, and I am a long-term member of multiple professional organizations in computing, including the ACM, GI, and AGI.

Project Title

Curating Peer Support with Perpetrators of Domestic Violence

Digital Health
Project Title

Rethinking technologies for domestic violence prevention work

Digital Social Innovation
Project Title

Effects of questionnaires in VR user studies

Design Futures
Project Title

Examining design choices for questionnaires in VR user studies

Design Futures
Project Title

Choice-Point: Challenging perpetrators of domestic violence with interactive storytelling

Digital Social Innovation
Project Title

Long-term motivation effects of deep player behavior models for dynamic difficulty adjustment

Machine Learning
Project Title

User perceptions of player substitution with Deep Player Behavior Models

Machine Learning
Project Title

IDEA-FAST: Identifying digital endpoints for fatigue and sleep for people living with chronic conditions

Digital Health

2021

Content Creation in Later Life: Reconsidering older adults' digital participation and inclusion

Reuter A Scharf T Smeddinck J

2021 – Proceedings of the ACM on Human-Computer Interaction

Open website 10.1145/3434166

Early Warning Signs of a Mental Health Tsunami: A Coordinated Response to Gather Initial Data Insights From Multiple Digital Services Providers

Inkster B Digital Mental Health Data Insights Group Elliott K Elnahass M Smeddinck J

2021 – Frontiers in Digital Health

Open website 10.3389/fdgth.2020.578902

Fragments of the Past: Curating Peer Support with Perpetrators of Domestic Violence

Bellini R Wilson A Smeddinck JD

2021 – Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI '21)

Open website 10.1145/3411764.3445611

Data Contribution Summaries for Patient Engagement in Multi-Device Health Monitoring Research

Rainey J Verweij D Dodds C Graeber J Farhadi F Ali R Zhang V Bull CN Smeddinck JD

2021 – Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers (UbiComp-ISWC ’21 Adjunct)

Open website 10.1145/3460418.3479371

2020

A catalogue of UK household datasets to monitor transitions to sustainable diets

de Grave RB Rust N Reynolds C Watson A Smeddinck JD Souza Monteiro D

2020 – Global Food Security

Open website 10.1016/j.gfs.2019.100344

Breaking The Experience: Effects of Questionnaires in VR User Studies

Putze S Alexandrovsky D Putze F Hoeffner S Smeddinck JD Malaka R

2020 – CHI Conference on Human Factors in Computing Systems (CHI '20)

Open website 10.1145/3313831.3376144

Enemy Within: Long-term Motivation Effects of Deep Player Behavior Models for Dynamic Difficulty Adjustment

Pfau J Smeddinck JD Malaka R

2020 – CHI Conference on Human Factors in Computing Systems (CHI '20)

Open website 10.1145/3313831.3376423

Bot or not? User Perceptions of Player Substitution with Deep Player Behavior Models

Pfau J Smeddinck JD Bikas I Malaka R

2020 – CHI Conference on Human Factors in Computing Systems (CHI '20)

Open website 10.1145/3313831.3376223

Mechanisms of Moral Responsibility: Rethinking Technologies for Domestic Violence Prevention Work

Bellini R Forrest S Westmarland N Smeddinck JD

2020 – CHI Conference on Human Factors in Computing Systems (CHI '20)

Open website 10.1145/3313831.3376693

Choice-Point: Fostering Awareness and Choice with Perpetrators in Domestic Violence Interventions

Bellini R Forrest S Westmarland N Jackson D Smeddinck JD

2020 – CHI Conference on Human Factors in Computing Systems

Open website 10.1145/3313831.3376386

Examining Design Choices of Questionnaires in VR User Studies

Alexandrovsky D Putze S Bonfert M Höffner S Michelmann P Wenig D Malaka R Smeddinck JD

2020 – CHI Conference on Human Factors in Computing Systems (CHI '20)

Open website 10.1145/3313831.3376260

Unconsented Data Transfusions: Attitudes Towards Extracting Personal Device Data for Public Health Emergencies

Watson C Smeddinck JD

2020 – Mensch und Computer 2020

Open website 10.1145/3404983.3409994

The Case for Usable AI: What Industry Professionals Make of Academic AI in Video Games

Pfau J Smeddinck JD Malaka R

2020 – CHI Play

Open website 10.1145/3383668.3419905

Playful User-Generated Treatment: A Novel Game Design Approach for VR Exposure Therapy

Alexandrovsky D Volkmar G Spliethöver M Finke S Herrlich M Döring T Smeddinck JD Malaka R

2020 – CHI Play

Open website 10.1145/3410404.3414222

Playful User-Generated Treatment: Expert Perspectives on Opportunities and Design Challenges

Volkmar G Alexandrovsky D Smeddinck JD Herrlich M Malaka R

2020 – CHI Play

Open website 10.1145/3383668.3419893

2019

Deep Player Behavior Models: Evaluating a Novel Take on Dynamic Difficulty Adjustment

Pfau J Smeddinck JD Malaka R

2019 – CHI Conference on Human Factors in Computing Systems

Open website 10.1145/3290607.3312899

Wireless non-invasive motion tracking of functional behavior

Zhang H Smeddinck J Malaka R Shu Y Chen C He B Fu Z Lawo M

2019 – Pervasive and Mobile Computing

Open website 10.1016/j.pmcj.2019.01.006

2018

Towards deep player behavior models in MMORPGs

Pfau J Smeddinck JD Malaka R

2018 – CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play

Open website 10.1145/3242671.3242706

2017

CrowdEyes: Crowdsourcing for robust real-world mobile eye tracking

Othman M Amaral T McNaney R Smeddinck JD Vines J Olivier P

2017 – Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2017

Open website 10.1145/3098279.3098559

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