I am a game designer and researcher. My research focuses on the use of game design practice for facilitating discourse, conveying complex information and supporting participatory processes.
Projects I have worked on range from running a ‘real-time’ global strategic foresight game with the 4000+ young volunteers from the International Federation of Red Cross and Red Crescent Societies, played entirely through WhatsApp; to designing developing and delivering and fully immersive ‘pop-up’ escape room for conveying humanitarian strategy; to designing and delivering peer-support systems for extreme weight-loss as part of diabetes management in Barbados.
A significant strand of my research involves the creative appropriation of existing social media technologies – unplatformed design – and its application to real world problems.
Designing a Social Media-Based Peer Support System
Supporting the Northumbria Police and Crime Plan 2021 - 2025
Let's Talk Parks: creating collaborative spaces to envision and transform public parks services
Unplatformed Design: Appropriating social media for coordinated participation
Immersive humanitarian escape room: Disseminating strategy in a new way
It’s Our Future: putting young people at the centre of building their future
WhatFutures: engaging youth volunteers using WhatsApp
‘Social media is their space’: student and teacher use and perception of features of social media in language education
2021 – Behaviour & Information Technology
Blending into Everyday Life: Designing a Social Media-Based Peer Support System
2021 – CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation
2020 – CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
TalkFutures: Supporting Qualitative Practices in Distributed Community Engagements
2020 – Designing Interactive Systems (DIS)
Infrastructuring public service transformation: Creating collaborative spaces between communities and institutions through HCI research
2019 – ACM Transactions on Computer-Human Interaction
WhatFutures: Designing Large-Scale Engagements on WhatsApp
2019 – 2019 CHI Conference on Human Factors in Computing Systems