I am a senior lecturer in human-computer interaction at Open Lab, Newcastle University. I lead the educational technology research at Open Lab and my research in this area focuses on the design, development, implementation, and evaluation of processes and technologies in support of learning, school-community engagement, and cultural and language learning. My research and interest in the area of interaction design ranges from improving people’s experiences of interacting with digital surfaces, spaces and the IoTs to rethinking the design, and the appropriation, of online platforms and services.

Teaching wise, I am the Degree Programme Director for the Software Engineering Degree Apprenticeship, and the module leader for three human-computer interaction related modules for undergraduate and postgraduate degrees. I am also a Fellow of the Higher Education Academy.

My background is in Electronics and Communication Engineering (BSc and MSc) with a PhD in Computing Science. Before joining academia full time in 2016, I worked in the software industry for almost two decades as a developer, a development manager, a director and an entrepreneur starting my own educational technology software company (Reflective Thinking) in 2011.

I founded Reflective Thinking to realize the impact of my PhD by commercializing ‘Digital Mysteries’ (an app platform for collaborative learning and thinking skills development) releasing 30 iPad apps covering different educational topics and different age groups with more than 500,000 downloads from over 60 countries. Under the theme of education, I have done work on computer-supported collaborative learning, reflective and metacognitive thinking, school-community engagement, coding education, mobile and place-based learning, and the evaluation of educational technologies.

PhD supervision and examination experience

As a main supervisor, I have supervised four PhD students to completion (up to 2020), and I have five other PhD students researching topics in educational technology and interaction design.

I have acted as an external examiner for Sydney University, and internal examiner at Newcastle University.

My Google Scholar.

2020

We are the Greatest Showmen: Configuring a Framework for Project-Based Mobile Learning

  1. Richardson D
  2. Kharrufa A

2020CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems

PIP Kit: An Exploratory Investigation into using Lifelogging to support Disability Benefit Claimants

  1. Watson C
  2. Kirkham R
  3. Kharrufa A

2020CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems

Unplatformed Design: A Model for Appropriating Social Media Technologies for Coordinated Participation

  1. Lambton-Howard D
  2. Olivier P
  3. Vlachokyriakos V
  4. Celina H
  5. Kharrufa A

2020CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems

Design Studios for K-12 Computing Education

  1. Venn-Wycherley M
  2. Bennett C
  3. Kharrufa A

202051st ACM Technical Symposium on Computer Science

Cooking as a Language Learning task.

  1. Seedhouse P
  2. Heslop P
  3. Kharrufa A

2020TESL-EJ

‘Social media is their space’: student and teacher use and perception of features of social media in language education

  1. Lambton-Howard D
  2. Kiaer Jieun
  3. Kharrufa A

2020Behaviour & Information Technology

2019

Group tagging: Using video tagging to facilitate reflection on small group activities

  1. Qarabash H
  2. Heslop P
  3. Kharrufa A
  4. Balaam M
  5. Devlin M

2019British Journal of Educational Technology

Exploring e-mentoring: co-designing & un-platforming

  1. Alhadlaq A
  2. Kharrufa A
  3. Olivier P

2019Behaviour & Information Technology

HOPE for Computing Education: Towards the Infrastructuring of Support for University-School Partnerships

  1. Venn-Wycherley M
  2. Kharrufa A

2019CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems

WhatFutures: Designing Large-Scale Engagements on WhatsApp

  1. Lambton-Howard D
  2. Anderson R
  3. Montague K
  4. Garbett A
  5. Hazeldine S
  6. Alvarez C
  7. Sweeney J
  8. Olivier P
  9. Kharrufa A
  10. Nappey T

20192019 CHI Conference on Human Factors in Computing Systems

The Linguacuisine Project: A Cooking-based Language Learning Application

  1. Seedhouse P
  2. Heslop P
  3. Kharrufa A
  4. Ren S
  5. Trang N

2019The Eurocall Review

2018

A Unified Model for User Identification on Multi-Touch Surfaces: A Survey and Meta-Analysis

  1. Kharrufa A
  2. Ploetz T
  3. Olivier P

2018ACM Transactions on Computer-Human Interaction

ThinkActive: Designing for pseudonymous activity tracking in the classroom

  1. Garbett A
  2. Chatting D
  3. Wilkinson G
  4. Lee C
  5. Kharrufa A

2018CHI '18 2018 CHI Conference on Human Factors in Computing Systems

ParkLearn: Creating, sharing and engaging with place-based activities for seamless mobile learning

  1. Richardson D
  2. Jarusriboonchai P
  3. Montague K
  4. Kharrufa A

2018Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI '18)

Supporting the smart teacher: an agenda for the use of embedded sensing in novel learning spaces

  1. Preston A
  2. Lazem S
  3. Kharrufa A
  4. Pursglove B
  5. Olivier P

2018Smart Learning Environments

2017

Group Spinner: Recognizing & Visualizing Learning in the Classroom for Reflection, Communication & Planning

  1. Kharrufa A
  2. Rix S
  3. Osadchiy T
  4. Preston A
  5. Olivier P

2017Conference on Human Factors in Computing Systems

Students’ Perceptions of Learning Processes as Co-Authors of Digital Tabletop Activities

  1. Heslop P
  2. Preston A
  3. Reid A
  4. Kharrufa A

201731st International BCS Human Computer Interaction Conference (HCI 2017)

Exploring Public Places as Infrastructures for Civic M-Learning

  1. Richardson D
  2. Crivellaro C
  3. Kharrufa A
  4. Montague K
  5. Olivier P

20178th International Conference on Communities and Technologies

Remix Portal: Connecting Classrooms with Local Music Communities

  1. Dodds C
  2. Kharrufa A
  3. Preston A
  4. Preston C
  5. Olivier P

20178th International Conference on Communities and Technologies (C&T '17)

2016

Expressy: Using a Wrist-Worn Inertial Measurement Unit to Add Expressiveness to Touch-Based Interactions

  1. Wilkinson G
  2. Kharrufa A
  3. Hook J
  4. Pursglove B
  5. Haeuser H
  6. Hammerla N
  7. Wood G
  8. Hodges S
  9. Olivier P

2016ACM Conference on Human Factors in Computing Systems 2016

SOLE meets MOOC: Designing Infrastructure for Online Self-Organised Learning with a Social Mission

  1. Celina H
  2. Kharrufa A
  3. Preston A
  4. Comber R
  5. Olivier P

20162016 ACM Conference on Designing Interactive Systems (DIS '16)

Making L2 learners' reasoning skills visible: The potential of Computer Supported Collaborative Learning Environments

  1. Lin M
  2. Preston A
  3. Kharrufa A
  4. Kong ZR

2016Thinking Skills and Creativity

Virtual.Cultural.Collaboration - Mobile phones, video technology, and cross-cultural learning

  1. Sarangapani V
  2. Kharrufa A
  3. Balaam M
  4. Leat D
  5. Wright P

2016Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2016

2015

Evaluating Digital Tabletop Collaborative Writing in the Classroom

  1. Heslop P
  2. Preston A
  3. Kharrufa A
  4. Balaam M
  5. Leat D
  6. Olivier P

2015Human-Computer Interaction - INTERACT 2015: 15th IFIP TC 13 International Conference

Using IMUs to identify supervisors on touch devices.

  1. Kharrufa A
  2. Nicholson J
  3. Dunphy P
  4. Hodges S
  5. Briggs P
  6. Olivier P

2015Human-Computer Interaction – INTERACT 2015

Comparing Fatigue When Using Large Horizontal and Vertical Multi-touch Interaction Displays.

  1. Al-Megren S
  2. Kharrufa A
  3. Hook J
  4. Holden A
  5. Sutton S
  6. Olivier P

2015Human-Computer Interaction–INTERACT 2015

2014

Enhancing language learning around the digital tabletop: do actions speak louder than words?

  1. Preston A
  2. Kharrufa A
  3. Lin M
  4. Kong Z

2014Innovative Language Teaching at University: Enhancing student performance

Collaborative enquiry through the tabletop for second/foreign language learners

  1. Lin M
  2. Preston A
  3. Kharrufa A
  4. Kong Z

2014EUROCALL 2014: CALL Design: Principles and Practice

Re-thinking thinking: students’ perceptions of learning processes as co-authors of digital tabletop applications

  1. Reid A
  2. Preston A
  3. Kharrufa A
  4. Heslop P
  5. Mellor C

2014

2013

Designing for Reflection: A Case Study with Digital Tabletops and Digital Mysteries

  1. Kharrufa A
  2. Leat D
  3. Olivier P

2013Cases on E-Learning Management: Development and Implementation

Brains on the table revisited: Digitising innovative formative assessment

  1. Leat D
  2. Kharrufa A
  3. Olivier P

2013Assessment in Education: Principles, Policy & Practice

Tables in the Wild: Lessons Learned from a Large-Scale Multi-Tabletop Deployment

  1. Kharrufa A
  2. Balaam M
  3. Heslop P
  4. Leat D
  5. Dolan P
  6. Olivier P

2013CHI 2013: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Learning extended writing: designing for children's collaboration

  1. Heslop P
  2. Kharrufa A
  3. Balaam M
  4. Leat D
  5. Dolan P
  6. Olivier P

201312th International Conference on Interaction Design and Children (IDC)

Extending tabletop application design to the classroom.

  1. Kharrufa A
  2. Martinez-Maldonado R
  3. Kay J
  4. Olivier P

2013ACM international conference on Interactive tabletops and surfaces

2012

Magic Land: the design and evaluation of an interactive tabletop supporting therapeutic play with children

  1. Pykhtina O
  2. Balaam M
  3. Wood G
  4. Pattison S
  5. Kharrufa A
  6. Olivier P

2012DIS 2012: Proceedings of the Designing Interactive Systems Conference

Collaborative Strategic Reading on Multi-Touch and Multi-User Digital Tabletop Displays

  1. Maslamani JA
  2. Windeatt S
  3. Olivier P
  4. Heslop P
  5. Kharrufa A
  6. Shearer J
  7. Balaam M

2012EUROCALL

2010

Exploring the Requirements of Tabletop Interfaces for Education

  1. Kharuffa AS
  2. Olivier P
  3. Ahmed Kharrufa

2010International Journal of Learning Technology

Learning Through Reflection at the Tabletop: A Case Study with Digital Mysteries

  1. Kharuffa A
  2. Olivier P
  3. Leat D
  4. Ahmed Kharrufa

2010World Conference on Educational Multimedia, Hypermedia and Telecommunications

Digital Mysteries: Designing for Learning at the Tabletop

  1. Kharrufa A
  2. Leat D
  3. Olivier P

2010ACM International Conference on Interactive Tabletops and Surfaces

Learning Through Reflection at the Tabletop: A Case Study with Digital Mysteries

  1. Kharrufa A
  2. Olivier P
  3. Leat D

2010EdMedia: World Conference on Educational Media and Technology

Exploring the requirements of tabletop interfaces for education.

  1. Kharrufa A
  2. Olivier P

2010International Journal of Learning Technology

2009

TangiSoft: A Tangible Direct-Touch Tabletop Keyboard

  1. Sulaiman A
  2. Olivier P
  3. Heslop PA
  4. Ahmed Kharrufa

2009World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA 2009)

Digital Mysteries: Designing for Learning at the Tabletop

  1. Kharrufa AS
  2. Olivier P
  3. Leat D

2009School of Computing Science Technical Report Series

TangiSoft: A Tangible Direct-Touch Tabletop Keyboard

  1. Sulaiman-Kharrufa A
  2. Olivier P
  3. Heslop P

2009EdMedia: World Conference on Educational Media and Technology

2008

Attribute gates

  1. Sulaiman AN
  2. Olivier P
  3. Ahmed Kharrufa

200821st Annual ACM Symposium on User Interface Software and Technology (UIST)

Attribute Gates

  1. Sulaiman-Kharrufa A
  2. Olivier P

2008ACM symposium on User interface software and technology (UIST '08)